Final Fantasy XII: The Zodiac Age [Switch] Playthrough #001, Intro; Nalbina Fortress: Reks

Final Fantasy XII: The Zodiac Age [Switch] Playthrough #001, Intro; Nalbina Fortress: Reks

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Final Fantasy XII
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Let's Play
Duration: 33:07
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Welcome to my playthrough of Final Fantasy XII: The Zodiac Age for the Nintendo Switch! This video does not contain commentary. To view the commentary version, click here: https://youtu.be/x5zSWyAolzk

Final Fantasy XII: The Zodiac Age [Switch] (No Commentary) Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML24979aZMEYO_nvuPTXaVbst

Final Fantasy XII: The Zodiac Age [Switch] (Commentary) Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML273bGntyT1TJ4jRWLTV8JC0

Final Fantasy XII is an excellent JRPG originally released on the Playstation 2. This edition, The Zodiac Age, is based on the International Zodiac Job System, which was originally a Japan exclusive. Unlike the base PS2 release, this version introduces a job system. While it limits character development in theory, the characters can actually become quite powerful, especially mages.

Unlike the International Zodiac Job System edition on the PS2, The Zodiac Age allows a party member to undertake not one but two jobs after a certain point in the story. Further, unlike the Playstation 4 edition of 2017, the Switch and Xbox One edition of 2019 allows the player to set up three gambit setups per character, and it also allows respecing of characters. This makes things much more flexible.

In this video, I start by showing the Credits cinematic accessed from the title screen (time 1:37).

Afterwards, we start the game (time 9:22). A long opening cinematic takes place. Get used to LONG cinematics in this game.

After the cinematic, we get some narration about the state of Ivalice (time 17:06).

Then, a cutscene takes place (time 19:22). We are introduced to two knights, Basch and Vossler, and a young soldier named Reks in Nalbina Fotress.

After the scene, we take control of Reks in the Aerial Gardens zone of Nalbina Fortress (time 21:27). Basch provides a brief tutorial on camera control and movement. He tells Reks to approach him.

Reks approaches Basch (time 22:02). Basch provides a tutorial about the talk icon. He tells Reks to talk to the Dalmascan by the gate.

Afterwards, Reks talks to the Dalmascan by the gate (time 22:27).

Then, Reks approaches the gate (time 22:54). Basch provides instruction about the action icon.

Reks opens the iron gate (time 23:08). They proceed to the next zone.

Basch provides more instruction in the Inner Ward zone (time 23:27). First, he provides information about the party menu. Then, they notice an Imperial Swordsman.

We gain control of Reks briefly (time 23:42). As the Imperial Swordsman gets close, Basch provides instruction about target lines. He also provides instruction about using the battle menu to attack enemies.

After the tutorials, Reks can finally fight the Imperial Swordsman (time 24:21). It is an easy battle. Basch and some other Dalmascan soldiers will help out. When it is over, I show the party menu. I also show the location map, which you can open by pressing the - button on the Switch controller.

A brief scene takes place as Reks heads north (time 25:26). A fearsome foe draws near!

After the scene, Reks, Basch, and company must battle the Air Cutter Remora (time 25:52). Aside from the awesome boss theme that plays, Air Cutter Remora is barely a boss. When its HP is half gone, Basch will finish the battle in style.

A scene takes place after the battle (time 26:55).

We regain control of Reks (time 27:16). As the group continues north, a few more Imperial Swordsmen draw near. Combat will be more manageable once we gain access to Gambits.

Dialogue takes place as the group approaches the entrance to the fortress's main keep (time 27:45). Basch provides instruction about the location map, which the player can open with the - button. The player can also press the L stick to toggle a location map overlay. Very helpful, especially in those areas where the minimap goes glitchy.

Reks leads the way into the Lower Apartments zone (time 28:13). There is a brief scene between Basch and Reks.

We gain control of Reks in the Lower Apartments zone (time 28:56). Imperial Soldiers and Imperial Maguses will attack Reks and company here.

Basch provides another tutorial (time 29:20). This time, he teaches Reks about fleeing by pressing ZR, the right trigger button.

Afterwards, Reks may flee or fight as desired. There are random treasure coffers around with Potions. Gathering them is not a major concern.

At the stairway, Reks leads the way upstairs ot the Upper Apartments zone (time 31:41). This is a small area.

More tutorial ensues as Reks approaches Basch and the shiny blue crystal (time 32:02). It is a save crystal, which can be touched to fully restore the party's HP and MP and save the game.

Reks saves at the save crystal. Next time, he and Basch will continue on to rescue King Raminas.

Thanks for watching!

Recording date: January 1, 2020




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Tags:
Nintendo Switch
Final Fantasy XII
The Zodiac Age
FF12
Square Enix
Square-Enix
Hironobu Sakaguchi
Yoshitaka Amano
Hitoshi Sakimoto
gaming
video game
playthrough
walkthrough
Reks
Vaan
Basch
Ashe
Penelo
Rasler
Vossler
Marquis Halim Ondore
Air Cutter Remora
#001



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