Final Fantasy XIV A Realm Reborn Stone Vigil Hard

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Duration: 29:20
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5:24-Gorynich, a lot like the first stone vigil boss but he summons adds that will focus on the healer, kill them but not too close to any allies since they will explode dealing damage when killed. Stay behind him primarily and you'll be fine.

15:48-Cuca Fera, how should one say his name? This one's annoying. All four players need to operate the cannons, you can't hurt him very much with your own skills. The cannons have two moves, a damaging one for hurting him and a stun move. You'll need to use the stun to interrupt Hard Stomp. Coordinated groups will decide who will stun and when, we kinda..just winged it but did fine somehow.. Also do NOT shoot him when he is glowing/surrounded by a barrier, he will reflect your cannon rounds at you! Dodge him when he lights on fire and comes charging at your cannon. Kill adds that spawn with the cannons as well and DON"T let all NPCs die. If all the NPCs die..He'll do a killer version of Hard Stomp that'll wipe you all.

We only failed Cuca once.

23:57-Giruveganaus the last boss, this one is kind of neat and supposedly heavily inspired by Dark Souls. He's not too hard per-se but he doesn't have charge up bars for most of his moves, instead he has tells. For example he'll lift up his tail if he's about to do a tail swipe AoE, he'll brace his shoulder if he's going to do the forward tackle. If he's going to claw you he'll raise his claw up.
If he's going do his flame breath AOE he will put his hands in his mouth.

So yeah, you get the point, lots of movement involved and you need to dodge! At a certain point, he'll summon a clone! Kill the original first and then deal with the clone. This fight is way easier if there is a melee DPS class, we didn't have one so BM limit break was all we had...It...doesn't help in this fight.

Black Mage kept dying in this fight, don't know why/how, think they blamed the tank BUT this boss..he will attack who he wants regardless of aggro sometimes, as shown in this video when he comes up to me just for a claw swipe.

He's not hard, it's probably harder for melee but an experienced melee DPS player will result in a faster run.

This one...Least favorite of the new dungeons, but well there wasn't much they could do with this one honestly. It had to include Dravanians of course. :P Well with how amazing TTD Hard and Hullbreaker were it's no wonder one had to be the least fun of the bunch.

Plot wise, as described in game:
"Ishgard's war against the Dravanian Horde rages on, and Lord Drillemont of House Durendaire means to reclaim a stronghold vital to the protection of Ishgard─the Stone Vigil. Though his forces stand with banners raised and blades at the ready, the watchtower now teems with heretics who would gladly embrace death if only to see knights of Ishgard suffer. It was an adventurer who slipped silently into those frosted halls in the dead of night to cull their ranks, and so it shall be once more.
Too long has the Stone Vigil been ravished by the Dravinians and their thralls; too long has House Durendaire suffered this infamy. Time has come for its dragoons to retake the fortress, ten hundred lances and a thousand dreams of vengeance strong.
Though the knights of Ishgard breach the gate to find a lodgment within the Vigil, the enemy is well-defended and amply supplied. This deadlock must be broken─and who better than those who once made free of the fortress under the dragons' very noses, and lived to tell the tale?"

Lastly, I didn't like my party too much. Either the tank or the two partied up casters trolled at first, hence the abrupt cut, they tried to speedrun pull with..REALLY strong mobs and it wiped us very fast lol.

The next death was to Cuca Fera, not sure who but someone was slacking on the cannons and didn't kill adds, thus NPCs died and boss did his 10K stomp of death.

I really don't think the tank was bad, maybe new but didn't speak much. He did fine, the last fight I don't believe you can really control Giruvenganaus's potion entirely, he seems to sometimes walk off on his own to attack people.

So I commended the tank, not flawless, he should have stunned the Haranguing Harrier's Dragon Blood, Dragon Blood needs to be stunned, can't be silenced. If it goes through, an Aevis will spawn and they are even more deadly in this dungeon with their Strident Scream which is huge unstoppable AOE damage. Having to fight every single Aevis did kinda suck and slow us down admittingly.

However, the Black Mage and Healer kinda just blaming him saying he doesn't know how to tank SV Hard instead of giving him advice didn't help. :P Bah, well at least the other two dungeons I had friendly parties. It's the duty finder, some bad luck is to be expected such as when I ran into a Warrior whom did his rotations backwards..Yeah...lol...Puzzled everyone how that works..







Tags:
Stone Vigil Hard
Boss
Final Fantasy XIV (Video Game)
Final Fantasy (Video Game Series)
Massively Multiplayer Online Role-playing Game (Media Genre)
JRPG
Cutscene
Miqo'te
Cat Girl
Moe
Dusk Dragoon
The Cleavedge
Gilgamesh
Sexy
Boobs
Let's Play
PC
HD
MMO
Square Enix
Final Fantasy XIV: A Realm Reborn
DPS
Video Game
AoE
Quest
Job
Bard
Archer
The Stone Vigil
Dravanian
Dragon
Coerthas Central Highlands
Dungeon
Patch 2.3
Gorynich
Cuca Fera
Giruveganaus
Blood for Stone



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