Final Raider Gold | Temple of the Lizard Men 1 Gold | No Failure Runs | Part 4 FINALE

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It's all nothing but combat here for the finale, no more big exploratory trips or even secrets. Oddly enough, I had to repeat the first map in this lineup a couple of times 'cause of an unexpected hiccup. One that I'm not sure if it's FRaiG's fault. Apparently, the boss just stood stuck still in his room, and as a result I can't progress at all after wiping the room clean. Had to put in a wandering move to his spawn state so he'll get moving again when the elite guardians do their Keen triggers.

Also, yeah, the entire arsenal family's here. It's not just the Desert Eagle, but also the Lance of Hallows along with the Harpoon Gun. The latter's mainly meant as a weapon you can get through a cheat, but I had it spawn along with the DEagle on the elite guardians. Practically useless compared to the regular pistols, but who knows, maybe it gets better underwater. Haven't the chance to check in this run. Does have unlimited ammo atleast, so I guess there's that.


Mods Used:
Temple of the Lizard Men Gold Editions: https://www.doomworld.com/forum/topic/139106-temple-of-the-lizard-men-gold-editions-totlm2-gold-released/
Final Raider Gold: https://forum.zdoom.org/viewtopic.php?t=79486