Nightwatch Disposal | H&D: Bertgold | Part 32

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Alas, as expected, the halftrack stops before the squad could even get inside. Still a bizarre choice to give it not even enough fuel to make the return trip.

Tempting as it may be to sneak inside, I'm not really in the mood to test H&D's stealth system further. Decided to go for a classic strategy that'll hopefully not get me to save scum too much compared.


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