Finding The Right Voices For Your Games | Ken BOYNTON

Subscribers:
11,300
Published on ● Video Link: https://www.youtube.com/watch?v=U_AGT7Fg7o8



Duration: 37:53
799 views
14


Casting voices for your game should be easy. And it can be. Ken Boynton has been a voice talent on games going back to earliest days of Microsoft Golf through the popular HALO series. He'll share a few stories of voicing in the trenches and some ideas to make it easier on you to find the right voice at the right price.

Delivered at Casual Connect Seattle, July 2012.

Download Slides: http://casualconnect.org/lectures/audio-sound-music/finding-the-right-voices-for-your-games-is-easier-than-you-think-ken-boynton




Other Videos By GameDaily Connect


2012-08-18Branding 'Cool' with Audio | Dmitry KUZMENKO, William BUCKNUM
2012-08-18Cross Promotion Done Right Means High-quality Traffic and Qualified Growth and Retention | BEN EZRA
2012-08-18Music Creation Tips & Avoiding Common Mistakes | Walz
2012-08-18The Game Developer and Audio Designer Handshake | WALZ, LEPARD, BOYNTON, THOMAS, DOWSETT, TONE
2012-08-18What You Need to Know to Land the Audio Job! | RAHN, HOLT, LARKIN, HOBEL, LABARTHE
2012-08-18Acquisition, Retention, Monetization | Josh WILLIAMS
2012-08-18Growing Your Game on Facebook | Randall LLOYD
2012-08-18Magic Numbers: The wooga Way of Retaining Users | Stephanie KAISER, Timo DRIES
2012-08-18In-Game Activities Disrupt the Stagnation in Game Advertising Monetization | DAUGHERTY, BROTONS
2012-08-18Bridging The Gap Between Audio & Games: Managing Your Music In The Game Space | Mona IBRAHIM
2012-08-18Finding The Right Voices For Your Games | Ken BOYNTON
2012-08-18Game Portfolio Management: Building Your Safe Harbor | Jim YING
2012-08-18A Holistic Approach to A/B Testing | Jesse HULL
2012-08-18Your First F2P Game: Where You Will Go Wrong | David EDERY
2012-08-18Monetization of Digital Goods: How to Maximize Profits from In-game Purchases | Lex BAYER
2012-08-18Increasing ARPU with Brands in Free-2-Play Games | Michael VOS
2012-08-18Enhance In-game Conversions via Optimization Technologies Utilizing Social and Behavioral Data
2012-08-18Social, Casino - New Trends, New Platforms, New Opportunities | Gerard CUNNINGHAM
2012-08-18Build Fast or Build to Last? | Scott LANTZ
2012-08-18Managing A Casual Indie Studio: History of HipSoft | Brian GOBLE, Bryan BOUWMAN
2012-08-18Marketing by Design: Building IP with Reach | Charley PRICE



Tags:
Ken BOYNTON
Message Glue
Casual Connect
Casual Connect Seattle 2012