Flower, Sun, and Rain | Dual DS/PS2 Playthrough - Request 12
Playlist: https://www.youtube.com/playlist?list=PLWiGDBCbRlC1_swHVitYLOMLut1Hc4rSg
Version Differences: https://www.speedrun.com/fsr/guide/m654m
Previous request (R11): https://www.youtube.com/watch?v=aFtekwYSrQY
The first of the special agent requests, R12 was easy to record. The conversations are relatively short, there are no puzzles, and my overall movement was fairly solid. Unfortunately, PS2 was struggling throughout, though humorously, when Koshi and Remy are talking about what drink to buy, you can actually see the frame rate dip and then suddenly jump back up whenever it switches between characters.
The shopping center sequence went shockingly well. Due to my controller set-up for this project, I couldn’t use the gamepad alone to walk slowly together, so I had to simultaneously use the touch screen on DS and analogue stick on PS2 with careful movement. I made it work pretty well, and I’m glad I was able to trigger the Step cutscene (mostly) together. I thought about recording this section separately and splicing the video together, but fortunately, one attempt was all I needed.
Version differences:
- When on the boat, Koshi's jacket flaps in the wind on PS2, but not on DS.
- When the boat is traveling to the dock, the drawbridge is up on PS2, but down on DS. After the agents get off the boat, the drawbridge is down in both versions.
- The camera angle when Step is running across the bridge is different between versions. When Koshi briefly flashes back to that moment when talking to Edo, the camera angle is similar between versions.
- When Koshi and Edo are speaking alone, Edo is facing towards Koshi on PS2, and seemingly away from Koshi on DS.
- On DS, it is possible to save mid-chapter by using Koshi's cell phone (or Remy's in R13). It is not possible to save mid-chapter at all on PS2.
- There are minor aesthetic differences in the shopping center, though the core layout is the same.
- When talking to Step, a few of the blank text boxes on PS2 have Koshi's portrait, but not on DS.
Though I don’t show it here, you can actually walk back onto the main road as Koshi, but you can’t enter the diner. You can also walk past the shopping center and go to the next part of the Island, which you don’t need to visit until a later request. You obviously can’t enter the maze at the end, but you can hear the killer arrangement of Gershwin's Summertime a bit early if you wanted. And that reference to Naka while in the shopping center...
The game keeps getting more interesting, and the next request with Remy will get even more mind-blowing.
Next request (R13): https://www.youtube.com/watch?v=eUa0aDTZhN8
Twitch: https://www.twitch.tv/adrianvg/
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