Freelance Video Game Art Tips from Becca Hallstedt

Freelance Video Game Art Tips from Becca Hallstedt

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Published on ● Video Link: https://www.youtube.com/watch?v=NFdZFp6fPac



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Quick advice from Becca Hallstedt on how to get into the freelance market for video game art. Becca Hallstedt (they/them) is a worker-owner with Wild Blue Studios. Based out of Chicago, they have worked with clients including Blizzard, Riot, Netherrealm, Phoenix Labs, and more as a concept artist and illustrator. In their spare time, they regularly work as a mentor and organizer in the games industry.

To see more from this talk, watch the entire talk, Vector 2020: Becca Hallstedt on Creating a Professional Portfolio: https://youtu.be/397Drej79Dk

Vector is a video game developers conference based out of Kentucky. This year, Vector is brought to you by RunJumpDev and our sponsors, Super Soul, I Need Diverse Games and the University of Kentucky Esports Program. To find out more about Vector, please visit our website http://vectorconf.com/

More information about our sponsors:

Super Soul: http://supersoul.games/
I Need Diverse Games: https://ineeddiversegames.org/
University of Kentucky Esports: https://www.uky.edu/esports/







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runjumpdev
gamedev
video game art
professional development
video games
indie development
game development