Gameplay Programming - Gameplay Programming - my experience, thoughts and opinions

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Published on ● Video Link: https://www.youtube.com/watch?v=cp97DyuUnfE



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In this session Marko Grgic will speak about his experiences, thoughts and opinions on gameplay programming. He will cover topics such as; where gameplay programming fits in in the grand scheme of game development, techniques for rapid iteration / answering design questions, playtesting, working in a team and will share some useful resources for learning.

Marko Grgic is an indie game developer (Feed Me Munchy on iOS & Android) who is currently working full-time at Defiant Development (Hand of Fate 2, still in production) as a programmer. His past is filled with various casual, social, mobile and PC games (assisted on Ninja Pizza Girl) - and being one of the founders of 3 Blokes Studios.

This talk was filmed on the 31st of October 2016, for the Brisbane Unity Developers meetup. If you are interested in following upcoming events, you can sign up to any of these channels:

Meetup: https://www.meetup.com/brisbane-unity-developers/
Twitter: https://twitter.com/GameDevBne
Facebook: https://www.facebook.com/groups/GameDevBrisbane/




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Tags:
game development
unity
meetup
gaming
game development brisbane
brisbane
game design
design
Marko Grgic
Gameplay programming
Ninja Pizza Girl
3 Blokes studios
playtesting
design questions