Adric Polkinhorne - Taking ‘Think of The Children’ from 48 Hour Jam to Full Production
Developed in the 48 hour game jam in Brisbane, Think of the Children was an instant hit both locally and online. It was immediately clear that there was something in it that has market potential. The only problem, they had never released a game before. It has been a very fast few months full of countless “unknown unknowns” but they have met every challenge head on. They have had to learn and adapt as fast as they are developing the game and this will be the primary focus of the talk.
This talk will cover the development of Think of the Children, how they took the game from the jam to its current state and where they are going. Topics include a debrief of taking the game to Pax South and RTX, what they have learned during development, publishing and many more.
https://www.youtube.com/watch?v=IM0iN3UTQmw
Adric Polkinghorne
Since the release of Starcraft map editor when he was 8, Adric has been fascinated by the creation of games. He enjoys games in all their forms but is happiest when sitting around a table with a group of friends playing Dungeons and Dragons. After completing his Bachelors of Games and Interactive Entertainment at QUT, Adric is now finishing his masters in interactive and visual design. His studies and hobbies have drawn him towards narrative design and is now in the pursuit of knowledge in procedurally generated narrative whilst balancing full time development, study, and work.
Jammed Up Studios
Formed after the 48 hour challenge to continue development of Think of the Children. Based out of of Brisbane, this team from diverse backgrounds are pushing towards their first released title, Think of the Children.
This talk was filmed on the 5th of March 2017, for the Game Development Brisbane meetup. If you are interested in following upcoming events, you can sign up for any of these channels:
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