Garry's Mod - Metroid Prime Devlog - New 3D Particles

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Duration: 1:51
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The release of the 3D Particle System Editor has enabled the creation of more "game-accurate" 3D particle effects. VSync is enabled for smoother recording, but the new system enables a steady 180-220 fps.

In this video: Volumetric 3D particles, Charge Ball effect, New lighting enhancements, New and more accurate decals.

Backlog of remaining features by priority:
* Flamethrower:
- Projectile
- Implicit Spline
- 2D Particles

* Icespreader:
- 3D Particles
- 2D Particles

* Powerbomb
- 3D Particles
- 2D Particles

* Charge Effects:
- Ice Beam Frost
- Power Beam Vents
- Wave Beam Arcs

* Combat visor:
- Warning system

* Scan visor:
- Center reticle

* Thermal visor:
- Models
- HUD
- Shader

* Xray:
- Models
- HUD
- Shader

* Wavebuster:
- 2D Particles

* Grapple beam:
- Arm Model







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Metroid Prime Statistics For WLKRE

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