GeForce2 MX vs GeForce4 MX 420 vs GeForce FX 5200 vs GeForce 6200 Test in 4 OGL Games (Capture Card)
NVIDIA GeForce2 MX 32 MB AGP vs
MSI NVIDIA GeForce4 MX 420 64 MB AGP vs
HIS NVIDIA GeForce FX 5200 128 MB AGP vs
ASUS NVIDIA GeForce 6200 128 MB AGP
GPU-Z Specs:
https://drive.google.com/file/d/1gHFXtO0dU7Ow_uNJx2Y9knENLhMZ3E0M/view?usp=sharing
https://drive.google.com/file/d/1wYEujmPUUEK1WvZ8RZvm3EvuseXJl1fp/view?usp=sharing
https://drive.google.com/file/d/1hj8QgPtCPSPXhZNhG1dm6vePSWcwA_F3/view?usp=sharing
https://drive.google.com/file/d/1AxENltXg90iuf2haeAIsQ38NpFgCS-cA/view?usp=sharing
Everest Specs:
https://drive.google.com/file/d/1-aQYK9hi4n0Fpil-Aha8QRHzgxlw8Pda/view?usp=sharing
https://drive.google.com/file/d/1CkPfui2OP0KH5mGff7ye5cVxLkVXDrRr/view?usp=sharing
https://drive.google.com/file/d/1bANGcOJFVWYaZlrFNRxPSe5uJZkFF8OB/view?usp=sharing
https://drive.google.com/file/d/1QAP28P7kZ3Ca0dvrMT2l0rjPlXECFBJp/view?usp=sharing
All Games are in 1024x768
0:00 Intro
0:10 Soldier of Fortune
0:37 Soldier of Fortune II: Double Helix
1:08 Half Life
2:05 Counter Strike 1.6
PC Specs:
Motherboard: Asus P5P800-VM
CPU: Intel Pentium D 945 3.4 GHz (Dual Core)
GPU: GeForce2 MX 32 MB
GeForce4 MX 420 64 MB
GeForce FX 5200 128 MB
GeForce 6200 128 MB
RAM: 2GB DDR1 Kinston 400MHz (1+1)
Windows XP Professional 32 bit SP3
Drivers:
GeForce2 MX - 6.14.10.9371 (NVIDIA 93.71) XP
GeForce4 MX 420 - 6.14.10.9371 (NVIDIA 93.71) XP
GeForce FX 5200 - 6.14.11.7519 (NVIDIA 175.19) XP
GeForce 6200 - 6.14.13.783 (NVIDIA 307.83) / XP
Capture Card: Avermedia EzRecorder 330
Analog (HDMI doesn't work with old GPUs even with convertor)
Game Settings:
Soldier of Fortune 1.07fx86F
Dynamic Video Settings
Ghoul Light Method: Hardware
Specular Lighting: On
Detail Texturing: On
Detail Texturing Range:2.5 / 15
Texture Mode: Mipped Bilinear
Anisotropic Filtering: On
Field of View: VERT 78.6
Video System Settings
Video Driver: Default OpenGL
Full Screen: Yes
Bitdepth: Auto (Same as Desktop 32 bit)
Alternate Simple Textures: Off
Texture Quality: High
Skin Texture Quality: High
Anisotropic Filtering: 2 / 15
Texture Magnification Filter: None
Texture Format: Default
Translucent Texture Format: Default
Resolution: 6: 1024 x 768 (4:3 1.333)
Soldier of Fortune 2: Double Helix
Light Flares: Simple
Resolution: 1024x768
Full Screen: Yes
Texture Quality: High
Texture Filter: Trilinear
Vertical Sync: Off
Quincunx Multisampling: Off
Anisotropic Filtering Level: Lowest
UI Texture Quality: High
Colors: Auto (Same as Desktop 32 bit)
FSAA: Off
Alias Shaders: Off
Advanced Texturing: On
Curve Subdivisions: Medium
Image Format: DXT5 Compressed
Alpha Image Format: DXT5 Compressed
OPENGL Extensions
Generic: Yes
ATI or NVIDIA Specific: Yes
Half Life
Renderer: OpenGL
Display Mode: Normal
Resolution: 1024x768
Color Quality: Highest (32 bit)
Counter Strike 1.6
Renderer: OpenGL
Display Mode: Normal
Resolution: 1024x768
GeForce4 MX 420 has heavy graphical issues
on DX7, DX8 and DX9 with Vsync off.
But for benchmarks I need Vsync off
and unlocked framerate. So I tested this GPU
only in OpenGL games :-(
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Soldier of Fortune Statistics For Retro Gaming Kingdom
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