GeForce4 MX 440 SE vs GeForce FX 5600 XT - (both 128 bit) Test In 9 Games (Capture Card)
GeForce4 MX 440 SE 128 bit DDR 64 MB vs
MSI / Medion NVIDIA GeForce FX 5600 XT 128 bit
GPU-Z Specs:
https://drive.google.com/file/d/1wnFePjqxaqQ8lP5kmEXPcIJ7Qd-Twmsu/view?usp=sharing
https://drive.google.com/file/d/1l9t0j4zjpBFwkohJX0MsYb6zQW7MvBmw/view?usp=sharing
All Games are in 1024x768
0:00 Intro
0:11 Far Cry - Low
0:54 Doom 3 (2004)
1:27 Soldier of Fortune II: Double Helix
1:56 Counter Strike 1.6
2:43 Half Life
3:44 Call of Duty 2 (DX7)
4:09 Battlefield 1942
4:51 FlatOut
5:28 FlatOut - driver 45.23 for MX
6:05 Mafia
PC Specs:
Motherboard: Asus P5P800-VM
CPU: Intel Pentium D 945 3.4 GHz (Dual Core)
GPU: GeForce4 MX 440 SE DDR 128 bit or GeForce FX 5600 XT 128 bit 128 MB
RAM: 2GB DDR1 Kinston 400MHz (1+1)
Windows XP Professional 32 bit SP3
Drivers:
GeForce4 MX 440 SE - 71.89 for all games, 45.23 for FlatOut and 93.71 for GPU-Z
GeForce FX 5600 XT - 93.71 for all games and 175.19 for GPU-Z
Capture Card: HDMI Video Capture - HDMI to USB
Together with VGA+Audio to HDMI Convertor
Game Settings:
Far Cry (For MX and older cards)
Machine Specs: Medium
Corpse Stay (Secs.) 30
Enable Gore: Yes
Resolution: 1024x768x32
Anti Aliasing: None
Vsync: Off
Texture Quality: Low
Texture Filter Quality: Bilinear
Anisotropic Filtering Level: 1
Particle Count: Low
Special Effects Quality: Low
Environment Quality: Own
Shadow Quality: Low
Water Quality: Low
Lighting Quality: Low
Doom 3 2004
Video settings
Video quality: Low quality
Screen size: 1024x768
Fullscreen: Yes
Brightness: Default
Audio Settings
EAX 4.0 HD Off
Advanced options
High quality special effects Yes
Enable Shadows Yes
Enable Specular Yes
Enable Bump Maps Yes
Vertical Sync No
Antialiasing Off
Soldier of Fortune 2: Double Helix
Light Flares: Simple
Resolution: 1024x768
Full Screen: Yes
Texture Quality: High
Texture Filter: Trilinear
Vertical Sync: Off
Quincunx Multisampling: Off
Anisotropic Filtering Level: Lowest
UI Texture Quality: High
Colors: Auto (Same as Desktop 32 bit)
FSAA: Off
Alias Shaders: Off
Advanced Texturing: On
Curve Subdivisions: Medium
Image Format: DXT5 Compressed
Alpha Image Format: DXT5 Compressed
OPENGL Extensions
Generic: Yes
ATI or NVIDIA Specific: Yes
Counter Strike 1.6
Renderer: OpenGL
Display Mode: Normal
Resolution: 1024x768
Half Life
Renderer: OpenGL
Display Mode: Normal
Resolution: 1024x768
Color Quality: Highest (32 bit)
Call of Duty 2
Resolution: 1024x768
Frequency: 60 Hz
Aspect Ratio: Auto
Texture Filtering: Bilinear
Anti-Alliasing: Off
Rendering Method: DirectX7
Vertical Sync: Off
Optimization for SLI: Off
Soften Smoke Edges: off
Number of Corpses: Normal
Textures:
Texture Resolution: Extra
Map: Extra
Mirror Map: Extra
Battlefield 1942
Video Performance: High
Display Mode: 1024x768 32bit
Graphics Quality: High
Effects Quality: High
Environment Mapping: Yes
Lightmaps: Yes
Shadows: Yes
Texture Quality: 80%
View Distance: 100%
Alternative Spawn Interface: No
Number of Bots: 50% (For purpose of benchmark)
CPU-Time Given to AI: 10% (For purpose of benchmark)
FlatOut
Resolution: 1024x768x32
Anisotropic Filter: Lowest
Antialiasing: None
Frequency: Default
Triple Buffering: Yes
Hardware 3D: No
Layer Overlap: Yes
Racemap: On
Figurine: On
View Distance: Highest
Track quality: Highest
Texture Quality: (75%)
Mafia Higher stress (MX Series)
Resolution: 1024x768
Anti-Aliasing: 2x (Important)
Triple Buffering: No
V Sync: No
Frequency: Default
Color depth: 32 bit
Texture Quality:
Truecolor: NO (Important for GPUs with only 32 MB VRAM)
Low resolution: No
Compressed: No
Shadow quality
Truecolor: Yes
Only software mixing: Off
Turn off EAX: Yes
Hardware transformations and lighting: yes
Multi-pass rendering : No
Cut: No
W Buffer: Yes
Level of Detail: Highest
Visibility (Draw Distance): Highest
Blood: Lowest
Game effects: High
Sounds: High
Shadows: Highest
Particle effects : High
Other Videos By Retro Gaming Kingdom
Other Statistics
Doom 3 Statistics For Retro Gaming Kingdom
There are 5,072 views in 12 videos for Doom 3. Less than an hour worth of Doom 3 videos were uploaded to his channel, or 2.22% of the total watchable video on Retro Gaming Kingdom's YouTube channel.