Golden Sun: The Lost Age [0EXP Run] - Boss Battle #2 - King Scorpion

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Golden Sun: The Lost Age
Boss Battle #2
King Scorpion
Game Overs: 6 (I believe. It was somewhere around 5-8)

[0 EXP Run]
The point of this challenge is to beat the game while gaining no EXP. Similar to that of a Low Level challenge, except a Gameshark is used to make all battles result in 0 EXP gains. I don't believe later stages would be too difficult, if I use Isaac's group, but I expect the early stages of the game to be somewhat challenging.

No transferring of previous Golden Sun data, so Isaac and Co. will arrive at their default levels, (which is 28 I believe). Felix, Jenna and Sheeba will stay level 5, while Piers will come in at 18 (I believe).

This is on Hard Mode, so bosses have increased HP and stats.

Save states are not used during the boss fight (if you to take my word anyway).

==============================

Strategy?

Pre-Battle Notes:

Mysterious Card should be equipped on Sheba, the boss is weak to fire, so Juggle is very helpful. Be sure to have an ample amount of Herbs on all your characters (especially Sheba, since she usually acts first due to her speed) for healing just in case Felix is busy using Iron. Make sure you have a Sleep Bomb on Sheba.

Felix --►
Using Iron at least 3-4 times will help increase the party's defense. Felix should be equipped with Themis's Axe for this battle, it's Unleash, Stone Justice, has a chance of reducing Agility. This de-buff should allow Felix and Jenna to act before the boss. Later, he could use his Djinn and summon Ramses without much fear of dieing because of his high HP compared to Jenna and Sheba.

Jenna --►
Fume until she runs out of PP. When she drops to half-ish HP, be sure to heal her ASAP. When she is out of PP, Cannon is her best bet for damage dealing. Summoning Mars does a solid 100 damage, so that's also worthwhile. Upon running out of PP, she's not essential to winning, but I plan on trying to beat most of the bosses without a character dieing.

Sheeba --►
Juggle is her main attack of choice. She should also assume the role of healer, with Herbs, since she has the highest Agility of the party. I had her equipped with the Nurse's Cap in case someone needed more than 60+ HP in healing (or in case she runs out of Herbs). When she runs out of PP, I worked on using Djinns until she could summon Atlanta. Sheba should be given that Sleep Bomb which is found in one of the previous towns, this was essential in buying some time.

This battle is pretty luck reliant. The boss has Twin Shear which can almost 1HKO Jenna and Sheba. Desert Gasp which will severely damage J or S, but still does quite the damage to the other characters that are targeted, plus it has a chance of lowering Defense. My gameovers were mainly due to the boss using Twin Shear and Desert Gasp on Sheba, usually killing her.

The Pirate's Sword may have been using if I could get lucky with it's Unleash, since it has a chance of inducing Sleep, but I figured it was more efficient having Jenna use Fume.




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telicnotionx
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