GoldenEye 64 with Gyro Aiming - The Gyroscopic Controls Project
"No Mr Bond, I expect you to use Thumbsticks"
There has been Re-releases of Older/Classic Games with Gyro Aiming support, but there hasn't been a Mod that implements Gyro Aim functions...until now.
Based on Carnivorous and Stolen's KB/M Plugin, TauAkiou's SDL2 Input Injector adds Gyro Aiming functionalities for both GoldenEye 64 and Perfect Dark for 1964GEPD Emulator alongside Aiming Modes (including Standard, Cursor Aiming, Splatoon-Style Aiming and Flick Stick), Full Controller Support, Extensive Input Customization and support up to 4 Players.
In this playthrough: I'm using the Cursor Aiming mode which the Aim button is now permanently on for Gyro Aiming while the Thumbsticks is served as a Traditional Camera. The old method is still possible tho.
Input Plugin Download: https://github.com/TauAkiou/n64emu-SDL2GyroInjector
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