Project Feline (Pre-Alpha Demo Build), played with Steam Controller
I've been following Project Feline for a while. Recently, a new build (Update 0.10.0) was released alongside Devlog #30, one of the changes was related to the Camera system (one of which, is very helpful for Controllers).I got curious and said; "Will those changes conflict with Simultaneously Controller+Keyboard/Mouse"?
I decided to download the pre-alpha demo build and came to a conclusion:
1. Simultaneously Controller+Keyboard/Mouse works perfectly!
2. Menu Navigation isn't designed for Controllers.
So yeah, I spend some time configuring my setup with my Steam Controller (and briefly, DualSense Controller), I toyed with the right sensitivity, rebind the Jump Button to the Back Button and Bumpers, Slide to the Left Bumper or Back Button and Air Boost to the Right Trigger.
Even in a pre-alpha/pre-production state, Project Feline is very, very playable and fun. and somehow, perfect for the Steam Controller.
Go out there and support Raymond Cripps' Project Feline: https://www.projectfeline.com/
Video Chapters:
0:00 Steam Controller Config
0:37 Steam Controller Gameplay