GRAB HANDS OF THE DEAD - Demon's Crest (SNES): Part 3

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Look, zombies, even a demon has his personal boundaries. Do you see me diggin up your graves and giving you all the unwanted touchy touches? NO. So keep yo dirty grab hands to yo own self!


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Demon's Crest, known in Japan as Demon's Blazon, is a side-scrolling platform video game developed and published by Capcom for the Super Nintendo Entertainment System. It is the third video game starring Firebrand (an enemy character from the Ghosts 'n Goblins series, known as "Red Arremer" in the Japanese version), following Gargoyle's Quest and Gargoyle's Quest II.

The game's story revolves around the Crests, six magical stones which preside over their respective elements (Fire, Earth, Water, Air, Time and Heaven). When all crests are combined, the Crest of Infinity will appear, allowing its holder infinite power and the ability to conquer all realms with it. The demons of the Demon Realm have long fought each other for possession of the Crests, five of which have since fallen into the hands of a red demon named Firebrand. Seeking infinite power, Firebrand challenges a Demon Dragon for the Crest of Heaven and is victorious, though badly wounded. In his weakness, a rival demon named Phalanx ambushes Firebrand and takes all the Crests except the Fire Crest which shattered into five shards.

As the game begins, Phalanx has already begun using the Crests to become the ruler of the Demon Realm, while Firebrand is imprisoned in an amphitheater and made to fight the zombified Demon Dragon. After escaping the amphitheater, Firebrand sets out to regain the Crests and get revenge on Phalanx. Along the way, Firebrand is repeatedly challenged by Phalanx's general, Arma, who grudgingly returns each of the Crests to Firebrand out of respect for his power.

Finally, Firebrand challenges Phalanx in his castle within the Demon Realm. Depending on the player's choices, three different endings are possible in this battle.

The gameplay is a mix of standard platforming, with mild RPG elements. The stages are divided into six main areas and can be played multiple times. Often, the player has to revisit a level with new Crests to access areas, items, and bosses that could not be accessed before.

Firebrand's main abilities are his fire breath, claws for clinging onto walls, and wings to hover in the air (though he cannot gain height). As he collects Crests, Firebrand can transform and gain new powers that are specialized for combat and exploration: Ground Gargoyle, Aerial Gargoyle, Tidal Gargoyle, Legendary Gargoyle, and Ultimate Gargoyle. Other items to collect include extra hit points, flasks and spell vellums for using consumable magic items, and talismans that can improve Firebrand's abilities.

GamePro criticized the repetitive music and lack of variety in enemy attacks, but praised the macabre graphics and complexity of the gameplay, particularly the use of the acquired abilities. They summarized that "Demon's Crest brings depth and artistry to the action/adventure genre, making it one of the season's top SNES games." Electronic Gaming Monthly scored it an 8.25 out of 10, with their four reviewers applauding the game's beautiful graphics and complex gameplay.

Nintendo Power praised the games, noting "excellent graphics, play control and game balance and sound."

Wikipedia contributors. Demon's Crest. Wikipedia, The Free Encyclopedia. September 5, 2016, 06:02 UTC. Available at: https://en.wikipedia.org/w/index.php?title=Demon%27s_Crest&oldid=737816180.







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