Great hitbox programming, Nintendo

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Published on ● Video Link: https://www.youtube.com/watch?v=g2BYqI21Fwg



Super Mario World
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Duration: 0:06
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I was asked by someone else to investigate a bug where you could get hurt by Piranha Plants while running up the sides of pipes that contain them, and I found that not only does the player's hitbox routine completely ignore the player's wall-running status, meaning that it's the same size and shape as if they were standing up rather than sideways, it also counts as being a block inside the wall that you're running up for some reason, resulting in things that shouldn't hurt you hurting you and vice versa. Will Super Mario World ever not be a buggy mess?







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ROM hacking
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