Great hitbox programming, Nintendo
I was asked by someone else to investigate a bug where you could get hurt by Piranha Plants while running up the sides of pipes that contain them, and I found that not only does the player's hitbox routine completely ignore the player's wall-running status, meaning that it's the same size and shape as if they were standing up rather than sideways, it also counts as being a block inside the wall that you're running up for some reason, resulting in things that shouldn't hurt you hurting you and vice versa. Will Super Mario World ever not be a buggy mess?
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There are 111,927 views in 86 videos for Super Mario World. His channel currently has around 18 hours worth of content for Super Mario World, roughly 5.78% of the content that TheMartianGeek has uploaded to YouTube.