Guild Wars 2: Bound by Blood Prologue to Icebrood Saga (Living World S5)

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Published on ● Video Link: https://www.youtube.com/watch?v=2jhUEEXq-iM



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Duration: 3:36:40
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Originally streamed on Twitch on launch day September 17, 2019.

Some exploration alongside story playthrough for the entire Bound by Blood Prologue to Icebrood Saga Living World Season 5 content. (Apologies for my microphone gain being too high. I had no idea when I was originally streaming. :( *sigh*)

---Chapter 1: Coming Home---
10:30: Start New Chapter
Read your mail.
14:27: Travel to the Black Citadel to meet with your friends. (who LOL, hadn't loaded in until close to the end of their dialogue but talked anyway)
18:50: Participate in Bangar's opening ceremony. (Story Instance.)
--Board your flight to Grothmar Valley.
--Wait for your escort.
--Follow Crecia to the opening ceremony.
--Get in position for Bangar's speech.
--Listen to Bangar's speech.
26:00--Launch harpoons to hold down the broodmother.
-----Harpoons launched: x/4
--Listen to Bangar.
--Meet up with Crecia.
--Check in with Braham.
---End Story Instance & Chapter---

---Chapter 2: Revels & Rivals---
36:25: Ease any anxieties about Aurene. (Map exploring was required to get to the areas needed for this to be completed.)
--Participate in events to reassure the legions about your presence.
------47:13 for example is where I happened upon an event that counted towards this.
((Back to exploring, then paused for the concert.))
((59:48 - 1:13:50: Concert Group Event. Then back to exploring and trying to complete events needed.))
1:55:24--Meet with Crecia.
((These can technically be done in any order. I put timestamps for when I did each one.))
1:58:38--Speak to Smodur the Unflinching of the Iron Legion.
----(Help repair the engine.)
-----Parts replaced: x/4
----Return to Smodur
2:16:07--Speak to Malice Swordshadow of the Ash Legion.
2:05:52--Speak to Efram Greetsglory of the Flame Legion.
----(Reassure the Flame Legion cubs.)
-----Reassure the Flame Legion cubs: x/3
----Return to Efram.
2:02:27--Check in with Almorra Soulkeeper.
-----Distract the Minister of Morale so Almorra can slip away.
2:18:00--Report back to Crecia.
---End Chapter---

Chapter 3 begins immediately after the end of 2, so I went straight to pick up Braham. XD

---Chapter 3: Bad Blood---
--Head to the brig.
--Meet Braham in his cell.
--Accompany Braham to the warden.
2:22:57: Help take Rytlock's concerns to Crecia and Bangar.
((2:24:24: Begin story instance.))
--Enter Bangar's office.
--Speak with Imperator Bangar Ruinbringer.
((2:27:04: Begin cutscene.))
--Witness the confrontation between Rytlock and Bangar.
((2:28:30: End cutscene.))
--Meet up with Rytlock and Crecia.
--Debrief with Rytlock.
--Defeat the thugs.
---End Story Instance & Chapter---

Chapter 4 begins immediately upon loading back into the map after completing Ch 3's Instance.

---Chapter 4: Deeper and Deeper---
2:34:10--Meet with Kasmeer and Efram at the Flame Legion camp.
--Let Kasmeer know you're ready for the illusion.
--Go to the fahrar barracks.
--Speak with the primus.
--Search the bar or the Great Hall for the one-eyed charr.
((I went to the Great Hall first, so no idea what the bar's event checklist is, sorry.))
--Check the Great Hall.
--Admit your ruse to Crecia, or call Rytlock back instead.
--Speak with the door guard.
--Check on Gorrik.
2:45:10: Begin Story Instance.
Rescue Mission in the War Room
--Get to the War Room to rescue Gorrik.
--Listen for signs of Gorrik.
--Demand entry from the guard.
--Confront Gorrik's captors.
--Get Gorrik out of this mess.
--Leave the area with Gorrik.
---End Story Instance & Chapter---

2:48:28: Back in main map, Chapter 5 begins immediately.

---Chapter 5: A Race to Arms---
Report what you have learned to Crecia.
--Speak with Crecia.
--Meet Rytlock at the entrance to Shiverpeaks Pass.
2:52:30: Begin Story Instance.
Pursue Bangar Ruinbringer into the mountains.
--Join Rytlock and Crecia in Shiverpeaks Pass.
--Trek up the pass and into the Shiverpeaks.
--Push farther into the mountains.
--Wait for Crecia to relight the campfire.
--Defeat the ice elementals.
-----Elementals defeated:: x/2.
--Brave the weather and follow Bangar's voice.
((2:58:03: Begin cutscene.
2:59:07: End cutscene.))
--Follow Bangar.
--(Defeat the icebrood construct threatening the Blood Keep.)
-----Icebrood Construct
--Follow the torches and retreat to the base camp.
---End Chapter---

Had dialogues with NPCs before ending Story Instance.
----END PROLOGUE: Bound by Blood----

3:17:17: Returned to main map and read new in-game mails. Then discussed how the map was different in Guild Wars: Eye of the North and where the Elder Dragons could be seen. Looked through the new Achievement list, then talked about how Living World chapters work.

Thanks for joining!







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