Half-Life 2 RTX | RTX 5070 Ti | FPS Test & Performance | Path Tracing
🔥 Half-Life 2 RTX - RTX 5070 Ti + Ryzen 7 7800X3D | FPS Test & Performance Benchmark | DLSS 4 | RT | RTX Remix | Full Ray Tracing | Path Tracing
⚠️ Important Notes ⚠️
🔹 Demo Limitation: Only 2 levels are available for now — this is just a demo.
🔹 DLSS Bug: No matter which DLSS mode you select, the game is locked to DLSS Performance. I tested different presets, but fps remained the same — this appears to be a bug. I found that disabling Ray Reconstruction fixes this bug, making DLSS modes work correctly. However, you won’t want to turn it off, as it introduces noticeable ghosting even without Frame Generation.
🔹 Crash Issue: The game may crash on the second launch with an error. The only fix that worked for me was verifying the integrity of game files in Steam.
🔹 4K Performance: Expect 40-50 FPS at 4K + DLSS Performance + High PT.
🔹 Frametime Graph Issue: With MFG enabled, MSI Afterburner + RTSS do not display frametime correctly. In reality, the game runs much smoother than the graph suggests.
🔹 Recommended Settings: Once the bugs are fixed, Ultra PT + DLSS Balanced + 1440p + MFG: 2x should be an optimal choice for the RTX 5070 Ti.
⏳ Timestamps:
0:00 Ultra Path Tracing + DLSS 4: Performance + 1440p
1:54 Ultra Path Tracing + DLSS 4: Performance + MFG: 2X + 1440p
4:42 Ultra Path Tracing + DLSS 4: Performance + MFG: 4X + 1440p
7:39 High Path Tracing + TAAU: 100% + 1440p
💻 PC Specs:
🔹 CPU: Ryzen 7 7800X3D
🔹 RAM: 32GB DDR5 6000 MHz CL30 (dual channel)
🔹 Chipset: B650E
🔹 GPU: RTX 5070 Ti
🔹 NVIDIA Driver: 572.60
🔹 OS: Windows 11
🔹 Storage: NVMe SSD
#RTX5070Ti #Benchmark #HalfLife2RTX

