Halo: Combat Evolved (Gameplay #3) - Corridor Shooter [Legendary Difficulty]
When I played through Halo for the first time in 2003 I was disappointed by the general lack of detail in the level design (especially compared with the PC-exclusive shooters I was used to at the time), but to the game's credit many of the combat encounters are intense enough that the environments themselves sort of fade into the background. Also, the sheer size of the levels is still rather impressive and contributes to that larger-than-life atmosphere which defines Bungie's idiosyncratic shooter series.
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Currently, Demiath has 32,854 views for Halo: Combat Evolved across 15 videos. There's close to 3 hours worth of content for Halo: Combat Evolved published on his channel, less than 0.49% of the total video content that Demiath has uploaded to YouTube.