Hatsune Miku: Project DIVA Arcade
The gameplay of Project DIVA Arcade is relatively identical to the first Hatsune Miku: Project DIVA, only that the arcade cabinet displays the four PlayStation Action buttons (Triangle, Square, Cross and Circle) on a horizontal line.
Players push these buttons down to hit the notes in the rhythm game. The game features two exclusive gameplay mechanics: Multi-Button Notes and Hold Notes.
Multi-Button Notes require the player to press two or more buttons (up to all four buttons) at the same time.
They are represented by having a line(s) connected to each Button note to be pressed and all incoming Multi-Button Notes are represented in orange (as opposed to black with Single Button notes).
The Hold Notes in Project DIVA Arcade work differently to the Long Notes seen in the PlayStation Project DIVA video games starting with Hatsune Miku: Project DIVA 2nd. Hold Notes are represented by having a "HOLD" below them, where after the player hits the note(s), they will need to hold the button(s) down for bonus points until the player releases one of the buttons, or a "Max Hold" bonus is granted. Multiple notes can be held at the same time, up to all four notes.
The player has a life energy bar which increases for hitting the notes correctly while decreases for missing or hitting the incorrect note(s).
If the life energy bar depletes, the song finishes, causing the player to fail the rhythm game. In Project DIVA Arcade, each rhythm game has a SAFETY threshold bar which prevents the life energy bar from depleting beyond a certain amount which lasts for a certain duration from the beginning of the song. (A countdown timer will be displayed during the last 11 seconds.)
The game features four difficulty charts each song's rhythm game can be played at: "Easy", "Normal", "Hard" and "Extreme". All songs have a "Hard" and "Extreme" difficulty charts although not all songs offer both "Easy" and "Normal" (some songs can have one or the other.). In addition, the player can also utilise four different game modifiers: No Fail (song will not end even if the Life bar depletes), Hi-Speed (notes fly through the scren at high speeds), Hidden and Sudden.
This game features a vast range of songs and character costumes, most of which are taken from previous games in the series.
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