Hedon with 3D spatial sound 🎧 (OpenAL Soft HRTF audio)

Hedon with 3D spatial sound 🎧 (OpenAL Soft HRTF audio)

Subscribers:
2,009
Published on ● Video Link: https://www.youtube.com/watch?v=8Ue-2JU1BAk



Doom
Game:
Doom (1993)
Duration: 11:24
291 views
6


Use headphones only with any virtual surround like Windows Sonic turned off. Best HRTF effects at 2:30 and 6:53. Pause the video to read the long text messages.

https://store.steampowered.com/app/1072150/Hedon/
https://zanthebonebreaker.itch.io/hedon
This is Hedon shareware with OpenAL Soft's HRTF and EFX (IRC_1037 tables). It's a new old-school FPS running on the GZDoom engine and it takes inspiration from Hexen, Thief, and Arx Fatalis among other games. Hedon seems rather promising from the scope of the original assets and storyline, though the character designs skew a little close to the weird D&D porn you'd see on Tumblr or some imageboard.

What drags Hedon down is its level design. People looking for another Dusk or Ion Maiden will be let down. Hedon gravitates more towards the Hexen style of intricate puzzles rather than the Doom style of semi-linear slaughter, though at least it centralizes the puzzles into single maps rather than entire hubs. You'll spend most of your time running in circles through poorly-lit caverns begging for a clue to find the next item you need. It doesn't help that the level layouts often force you to take the longest possible routes between locations, with plenty of non-functioning doors that only serve to waste your time. The short bursts of combat are satisfying, but enemies are almost never placed in ways that service the level geometry.

Zan, the developer of this game, is still working on Hedon and promises more content in the future. I hope Zan can learn from the feedback, because there are the foundations of an excellent game hiding within these dark, labyrinthian levels. Hedon really does feel like a brand-new game, as different from Doom as Hexen and Strife were.


HRTF grade:
B+

Settings:
Windows Control Panel: Stereo
IRC_1037 HRTF tables placed in %APPDATA%/OpenAL/HRTF
(in alsoft.ini located in %APPDATA%)
channels=stereo
frequency=44100
stereo-mode=headphones
cf_level=0
sample-type=float32
periods=3
period_size=128
default-hrtf=irc_1037_44100
hrtf=true
resampler=cubic
boost=-6 (never realized how loud GZDoom's reverb was until I played this)

Links:
https://www.nexusmods.com/newvegas/mods/65094
https://www.moddb.com/games/fallout-new-vegas/addons/true-3d-sound-for-headphones-hrtf-mod-v131a
(click one of these for personalized HRTF presets)

Credits:
Logo and artwork are copyrighted by Zan. Use of these materials falls under fair use laws for non-profit purposes. I don't know who drew the original art, but the style is quite different than the in-game artwork. Sorry if you don't want this art being used; I'll take it down if it bothers you.

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Tags:
Hedon
Zan
2019
GZDoom
Doom
PC
FPS
Retro FPS
Arena FPS
Old-school FPS
Boomercore
Monster girl
Waifu bait
Blue skin
Indie gaming
OpenAL Soft
HRTF
3D Sound
3D Audio
3D Headphone Sound
True 3D sound for Headphones
Spatial Sound
Spatial Audio
Spatialized Audio
Spatialized Sound
Spatialization
Binaural
Binaural Audio
Audio Illusion
Headphone Virtualization
Virtual Surround
OpenAL
I Drink Lava



Other Statistics

Doom Statistics For I Drink Lava - 3D Game Audio

I Drink Lava - 3D Game Audio presently has 1,264 views for Doom across 5 videos, and less than an hour worth of Doom videos were uploaded to his channel. This makes up less than 0.61% of the total overall content on I Drink Lava - 3D Game Audio's YouTube channel.