Hideous Destructor | HaloDoom: Code of Silence | No Failure Run

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Published on ● Video Link: https://www.youtube.com/watch?v=88DVLLjWMlc



Duration: 17:10
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It's one of those days again where I play a mod, think the maps or at the very least the premise is interesting, but didn't find the gameplay compelling enough to go through the whole lot to the point of wiretearing the systems and jamming in a mod I do like.

Even ignoring my pet peeve of uncontrolled HP regen that's usually enough to put a stop to any interest I had in a game/mod, the gameplay side of this mod just wasn't very good. Anti-aliased edges, cutoffs, inconsistent sound quality (the weapon foley in particular is abysmal, with audible background noise in some of them), the list goes on. The map isn't much to write home about either, being cramped in a mod based on an IP with grand structures as one of its defining features, but it's serviceable enough.

The wiretearing process took me a while since I had to remeasure the radius, height, and ranges for all the remaining moving actors as it's one of those mods that resize the player (not sure why, since the map isn't even THAT detailed to take advantage of the bigger space), but I think I'm in the point where the map's playable enough without being too tilted in one side balance wise. I can kill the Covenant monsters easy, but if they manage to get close and combo melee me, it's lights out. Their range attacks are pretty dangerous as well, rapidly draining my health if I stay out in the open like a mimbly. Couldn't get the cutscenes to play right, though. It's just the playable map that I'll be showing today, though with the stuff I've seen, perhaps it's for the best.

I had already cobbled up some Halo weapon reskins for a couple of HDest's weapons, only adding one more (the M90 shotgun) just before the run. I don't think I'll make a full Halo reskin set like I did other themed addons, if primarily 'cause I don't have easily accessible assets that I could modelshot with HLMV. Still though, these along with some of the other addons I've loaded fit the theme acceptably enough.


Mods Used:
HaloDoom: Code of Silence: https://zandronum.com/forum/viewtopic.php?t=1109
Hideous Destructor: https://forum.zdoom.org/viewtopic.php?f=43&t=12973
WildWeasel's DRLA Sounds: https://forum.zdoom.org/viewtopic.php?f=19&t=49684
Personal HDest Addons: https://forum.zdoom.org/viewtopic.php?f=43&t=53251
Nash's Gore: https://forum.zdoom.org/viewtopic.php?f=46&t=62641
Nash's Decals: https://forum.zdoom.org/viewtopic.php?f=46&t=69770
Nash's Gore BLUDTYPE Compat Patch: https://forum.zdoom.org/viewtopic.php?f=46&t=69485
Mortis HDest Items: https://cdn.discordapp.com/attachments/713246305392001055/980893405964025946/mortis-hdest-items-pal.pk3
HDest Saltshaker: https://gitlab.com/hdiscord-saltmines/hd-saltshaker
HDest ODST Skinpack: https://cdn.discordapp.com/attachments/713246305392001055/851516293316345926/HDest-ODST-SkinPack.zip




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Tags:
Doom 2
Hideous Destructor
Doom
Hell on Earth
Hideous
Destructor
Addon
Mod
Modified
Custom
Customized
Modded
Various other tags that has relation to modding in general
HaloDoom: Code of Silence