How rats made PUBG memorable
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Player Unknown's Battlegrounds has taken the internet and the steam sales charts by storm, but how has it managed to maintain such a large playerbase where other similar games have died off? and what does a behavioral psychologist from the 1930s have to do with it? The Architect of Games investigates.
Some of the music used was from the fantastic Crypt of the Necrodancer, get the soundtrack here: https://dbsoundworks.bandcamp.com/album/crypt-of-the-necrodancer-ost
Other Videos By Adam Millard - The Architect of Games
2017-11-12 | The Life and Times of the Immersive Sim |
2017-10-28 | Expressive Mechanics- Playing The Nintendo Way |
2017-10-14 | The Hollow Hardcore- Mastering the Art of Flow |
2017-09-30 | Let's Talk About Talking- Fixing Mass Effect 2 |
2017-09-10 | Difficulty By Design- X-COM 2's Endless Arms Race |
2017-08-26 | What is a Sonic anyway? A Sonic The Hedgehog retrospective |
2017-08-08 | How Pyre fuses mechanics and storytelling |
2017-07-28 | Roguelikes and the Modular Genre |
2017-07-18 | Refactionizing 4x: The Civilization Problem |
2017-07-08 | 6 Lessons from Hollow Knight's immersive tutorial |
2017-06-29 | How rats made PUBG memorable |
Other Statistics
PLAYERUNKNOWN'S Battlegrounds Statistics For Adam Millard - The Architect of Games
Adam Millard - The Architect of Games currently has 81,517 views spread across 1 video for PLAYERUNKNOWN'S Battlegrounds. Less than an hour worth of PLAYERUNKNOWN'S Battlegrounds videos were uploaded to his channel, less than 0.42% of the total video content that Adam Millard - The Architect of Games has uploaded to YouTube.