Roguelikes and the Modular Genre
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NOTE: As Stuntaneous correctly points out, the original mod for Team Fortress released in 1996 (something I was not aware of) which was before many of the big MMORPGs. I'd argue the class-based design of such games can still be traced back to the asymmetric balance of multiplayer RPGs and/or MUDs, if not MMORPGS directly.
Roguelike games are a cornerstone of the indie scene, with a whole slew of games born from its genealogy. The Architect unpacks some questions about how we think not just about roguelikes, but about genre as a whole, and proposes a new way we can think about genre to better facilitate creativity and experimentation in gaming.
You Watched:
Spelunky- 2008
Crypt of The Necrodancer- 2015
Rogue Legacy- 2013
Darkest Dungeon- 2016
Faster Than Light- 2012
Risk of Rain- 2013
Rogue- 1980
Yooka laylee- 2017
Poly Bridge- 2016
Killing Floor 2-2016
Zork 1- 1980
HITMAN- 2016
Mario Kart 8-2014
Steamworld Heist- 2015
Dungeons of Dredmor- 2011
Final Fantasy 14 a Realm Reborn- 2013
Fallout 4- 2015
Sonic the Hedgehog 2-1992
Dreamquest- 2014
Gigantic-2017
Interesting Links:
GMTK- Do we need a Soulslike Genre: https://www.youtube.com/watch?v=Lx7BWayWu08&
Errant Signal- 0451: https://www.youtube.com/watch?v=zAtAyycx-uY&
Spelunky by Derek Yu- https://bossfightbooks.com/products/spelunky-by-derek-yu
Soundtrack Links:
https://benprunty.bandcamp.com/album/ftl
https://phlogiston.bandcamp.com/album/spelunky
https://chrischristodoulou.bandcamp.com/album/risk-of-rain
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2017-10-14 | The Hollow Hardcore- Mastering the Art of Flow |
2017-09-30 | Let's Talk About Talking- Fixing Mass Effect 2 |
2017-09-10 | Difficulty By Design- X-COM 2's Endless Arms Race |
2017-08-26 | What is a Sonic anyway? A Sonic The Hedgehog retrospective |
2017-08-08 | How Pyre fuses mechanics and storytelling |
2017-07-28 | Roguelikes and the Modular Genre |
2017-07-18 | Refactionizing 4x: The Civilization Problem |
2017-07-08 | 6 Lessons from Hollow Knight's immersive tutorial |
2017-06-29 | How rats made PUBG memorable |
Other Statistics
Spelunky Statistics For Adam Millard - The Architect of Games
Adam Millard - The Architect of Games currently has 181,242 views spread across 1 video for Spelunky. Less than an hour worth of Spelunky videos were uploaded to his channel, less than 0.50% of the total video content that Adam Millard - The Architect of Games has uploaded to YouTube.