How the Godot Engine 4.3 Editor Layout Works
Do you want to know how the areas in the Godot Editor work? Or do you want to create your own editor layouts? In this episode, I explain all of that to you!
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1ď¸ âŁ "1 GODOT ENGINE 4.3 FEATURE IN 10 MINUTES" explains the features of Godot Engine 4.3 to you compactly and understandably in less than 10 minutes. Each episode focuses on one topic or feature, so you can quickly learn what you are looking for! Perfect for enthusiasts and game devs who want to build their projects with the latest tools and techniques!
#Godot4MiniGuide #GodotEngine #GameDev #IndieGameDev #German #Deutsch #dergodotguide #thegodotguide #godot4guide #german #deutsch
VIDEO CHAPTERS:
0:00 - Introduction
0:28 - File System
1:38 - Scene & Import
3:08 - Viewport 2D/3D
4:27 - Saving Scenes
5:09 - Inspector (1): Values
5:48 - Documentation
6:03 - Inspector (2): Search
6:21 - Node: Signals
6:58 - Node: Groups
7:19 - Undo/Redo History
7:30 - Debug and Configuration
8:17 - Dock Customization
8:22 - Creating Editor Layouts
9:19 - Testing + Inspector: Remote vs Local
9:56 - Conclusion & Outlook
Godot Engine 4; Godot 4.3; Godot 4.4; Godot 4.4 Development;