Hungry Dinosaurs - Super Nintendo - Intro & Gamplay (Did this start as a Yoshi game?) [1080p60]
The short intro and some of the single player gameplay from a novel if overly short puzzle game. Which mainly relies on the multiplayer modes, which support up to four players to try and sell the game. Loosely based on the board games of Reversi and Othello. The aim of the game is to have the most dinosaur eggs on the board when the timer runs out, you do this by flipping and eating eggs of the other colours.
It's a great idea and might have been a fantastic party game if the game had featured more content, modes and options. As it stands the game is very bare bones and while enjoyable, unless you have four mates to play with won't keep your attention for long.
What more interesting about this title is the fact that either the game borrowed from Nintendo Yoshi design heavily or the game may have started life as a Nintendo backed title. There are plenty of Super Mario looking elements in the game from the sound effects to the colour scheme. The pipe victory scene at the end of a stage complete with a Mario style sound effect and bouncing star. Backgrounds and even the dinosaur graphics included how they eat the eggs look just like Yoshi. We might be barking up the wrong tree, when we say this might have started life as a Mario game, but at the very lease the developers may have borrowed elements from Nintendo games. Hungry Dinosaurs is a fairly obscure title with the game only being released in Japan and having a limited European released published by Sunsoft. It never got a North American release.
Also known as: はらぺこバッカ (Japanese spelling) Harapeko Bakka and Harapeko Baka (Japanese as English)
Release: 1994
Developer: Magical Company / 魔法株式会社
Publisher: Magical Company (Japan) Sunsoft / Laguna games (European)
Format: Super Nintendo (SNES) / Super Famicom (SFC) / スーパーファミコン
Hungry Dinosaurs is not available on any other format.
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All footage in this video is captured directly from a Super Famicom console, via an Elgato Game Capture HD60 Pro using a RGB Scart to HDMI upscaler.