Panelists: Yan Marchal, Chris Natsuume, Sian Yue Tan, Ian Gregory, Moderator: Juan Gril
You're a game developer and you've decided to go indie. You have an office wall covered with ramen noodle packets, and enough cash to pay rent and utilities for a few months. You are going to make the next great game, or so you think. But how will you promote it? If the game fails, what next?
Wouldn't it be nice to be able to put these questions to people who have managed to stay afloat, regardless of the circumstances? In this panel, Juan Gril of Joju Games has invited a group of very successful indie game developers to talk. "Success" is defined here as being able to feed yourself and your team for more than a few years in a row solely by making games. We will cover topics such as promoting your studio, self-publishing vs. working with publishers or distributors, how to best plan your projects, and general survival skills. Come with your questions, and we'll do our best to answer them.
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