Introduction to Path nodes in Substance Designer

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This video will introduce you to Substance Designer new path nodes. You will learn what paths are and how you can use them to generate splines from a greyscale mask.

Please read the documentation if you want to dive deeper into the topic:
https://helpx.adobe.com/substance-3d-designer/substance-compositing-graphs/nodes-reference-for-substance-compositing-graphs/node-library/spline-paths-tools/path-tools.html

Credits: Pattern from Samolevsky https://stock.adobe.com/fr/contributor/205807048/samolevsky

TIMESTAMPS
00:00 Intro
00:38 What can you do with Paths
01:20 Setting up your project
01:47 The Path nodes
02:15 Use case example
04:36 Mask to Path
05:47 Path to Spline
06:26 Material example
06:51 The other Path nodes




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Tags:
materials
procedural
PBR
Physically based rendering
Scans
Photogrammetry
scanning
environment art
3D support
3D design
3D painting
3D texturing
realistic
hyper-realistic
texturing
3D material