Substance Days 2023 at GDC: "A PLAGUE TALE: REQUIEM: MAKING AAA CHARACTERS WITH AN AA BUDGET"

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Published on ● Video Link: https://www.youtube.com/watch?v=HG_mvw79g-o



Duration: 58:39
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Loïc Paulus, Senior Character Artist at Asobo Studio, will present the creation process of the characters of A Plague Tale: Requiem, an AAA game, and talk about how Substance 3D Painter was used to produce these characters quickly within a limited team of two character artists. He’ll walk through different techniques with Painter, such as how to speed up skin painting and details, and how the 3D Assets library was leveraged in the process.

Speaker:
▪︎ Loïc Paulus, Senior Character Artist, Asobo Studio

#GDC2023 #AdobeSubstance3D #SubstanceDays




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Tags:
materials
procedural
PBR
Physically based rendering
Scans
Photogrammetry
scanning
environment art
3D support
3D design
3D painting
3D texturing
realistic
hyper-realistic
texturing
3D material