Jerp plays Breakpoint (2020-09-21)

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Published on ● Video Link: https://www.youtube.com/watch?v=sixbjgZtIzc



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Duration: 3:25:58
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Breakpoint is an arcade-style arena-based score-chasing twin-stick slasher (haven't seen one of those before!) where a large part of the flow is alternating between destroying enemies to charge up your weapon and collect score before destroying said weapon to create a large blast which clears enemies and projectiles (and also racks up a ton of score).

The weapon system feels like an expanded take on what Zelda: Breath of the Wild had - in this case there's a lot of strategy in deciding whether to milk a max-charge weapon for score (collecting energy at that point further increases your score), or break the weapon sooner to clear the arena (and hopefully use the resulting energy to regain your charge). Since multiplier increases drop where enemies die, it may be beneficial to avoid breaking your weapon too soon (especially with a high charge) so you can reach those drops on defeated enemies.

Thanks to The Quantum Astrophysicists Guild and Studio Aesthesia for the key!

Breakpoint is available on Steam and Nintendo Switch: https://studioaesthesia.com

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