Kirby 64: The Crystal Shards: Part 5: Rock Star 1 (All 3 Shards)
Kirby and his Crystal-capturing cast of characters will be jumping to multiple planets to recover those missing Shards.
The second planet they visit is Rock Star, known for its dusty deserts and rocky ruins.
In the middle of this stage, there is a set piece where you have to climb up a room flooding itself with sand. Try not to let it crush you between itself an a hard place. At least if you climb high enough, the Waddle Dee of Kirby's team will bust open a way for Kirby to escape.
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Not too long after this, you'll run into your first two-colored barricade that contains a Crystal Shard.
In this case, you'll need a Combo Ability to break it. It's striped yellow and brown, so you need to break it open with a Spark/Stone combo. That will let Kirby spit out a stone ball that tethers around him via lightning.
There will be more of these kind of walls throughout the game. The tedious thing about them is that you might not have the Combo Ability prepared to break them with by the time you reach them.