Kirby and the Forgotten Land Playthrough 12: An Unexpected Beast King

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Kirby goes to take on the boss for Winter Horns, but before that, he takes on the Treasure Road courses to collect some Rare Stones. When he enters the boss area, he has an encounter with a very familiar opponent, said to be known as the unexpected Beast King.

As for the rest of the description, I recommend watching the full video before reading past this point of the description

The first thing I do is Treasure Road, and the following courses are Car Mouth, Time Crash, Noble Ranger, Clutter Needle, Ice, Tornado, Pencil Drill, Chain Bomb, Meta Knight Sword, and Light-Bulb Mouth. For objectives, Car Mouth has you taking shortcuts if you want to get the best time, and to not fall off the course, Time Crash has you making use of slowing down time to get to the end, Noble Ranger has you fighting hordes of enemies, for Clutter Needle, it is all about catching enemies with Clutter Needle and firing them at Bomb Blocks. Ice Treasure Road is all about skating to the end, and avoiding obstacles like boulders and Gordos. Tornado is where you have to hit all the switches without falling into the water, Pencil Drill is where you have to hit switches and use Drill to get through the fences, and try not to take on as much enemies as you can. Chain Bomb has you making use of chaining the bombs to defeat enemies in the water, with Meta Knight Sword, you take on waves of enemies, and Light-Bulb Mouth is where you have to take the correct path, the arrows do tell you which way you are supposed to go.
The nice thing about Waddle Dee's Item Shop is that if you have two health bars, even if you take damage, you can still fire sword beams with the Meta Knight Sword, it's only when you have taken damage and only have one health bar that you cannot fire them.
Next is the boss fight, and the recommended Ability for that fight is Fire, time to take on The Unexpected Beast King, who turns out to be no other than King Dedede, and I do see that he has been redesigned in this game, he more resembles his appearance in Kirby 64: The Crystal Shards, and he is now part of the Beast Pack, and his title "His Royal Nemesis" was a title he had in Kirby Star Allies, and his theme song in this game is a remix of his battle theme from that game as well. At the start of the fight, he has two Primal Awoofies with him, and his attacks are based on the moves he had in past fights in the Kirby series, King Dedede has the running attack where he dives, there is Super Dedede Jump where he jumps into the air and creating shockwaves, and he has the Hammer attack. When Dedede has taken damage, he will drop his hammer, you can swallow it to get the Hammer Ability for your own, and that is one of the missions for that fight, King Dedede then uses a pillar for attacking, he spins the pillar around and he can crash it down to the ground to create stalagmites, which you can hover to avoid. For objectives, there is beat him without guarding, beat him in 1 minute and 30 seconds, and do not take damage, the best Ability for this fight is Fire, specially if you have upgraded it all the way to Dragon Fire. You then pick up the blueprint for Homing Bomb, which is Chain Bomb, but the bombs move to the nearest enemy, it's a better upgrade to the Bomb Ability.
After beating him, King Dedede makes his escape, but he does not leave empty-handed, and it is back to Waddle Dee Town, and after rescuing 180 Waddle Dees, you unlock Tilt-and-Roll Kirby, which is a board game that makes use of tilting the controller to make the Kirby ball to the goal, and there are three boards on the Normal Difficulty, the first two aren't too hard, but the third one can take a bunch of tries, and you get the figure for Game-Shop Waddle Dee if you complete the third board, and you get a harder difficulty where Gordos are used for obstacles, you do get a lot of Star Coins for completing it if you want to try, the Extra Hard Difficulty is not required for 100%.







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