Lead Quest Designer plays Cyberpunk 2077! #4

Lead Quest Designer plays Cyberpunk 2077! #4

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Published on ● Video Link: https://www.youtube.com/watch?v=i3sXLtn31BE



Cyberpunk 2077
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Duration: 3:49:49
5,336 views
204


Discussing storytelling, quest design and psychology in Cyberpunk 2077. While preparing for The Heist I have gone to open world and did numerous jobs from fixers.

Cyberpunk 2077 is an open world RPG that I have co-created. As I love talking about design, storytelling and psychology in games, I have started streaming on Twitch and discussing it all with my audience.

My goal is to share everything I have learned over a decade in AAA games industry, openly exchange ideas, explain creative decisions and encourage the next generation of game designers and storytellers to create.

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TWITCH ►► https://www.twitch.tv/pawesasko
TWITTER ►► https://twitter.com/PaweSasko
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Timestamps for your viewing experience:

0:00​​​ - Music
04:55​​ - Start of the stream
09:00 - Introduction of emotes
10:25 - Charity stream
13:00 - Back to the game
16:30 - Dubbing of Cyberpunk 2077
17:35 - Creating an atmosphere in Stout's scene
21:10 - Flare effect on camera
23:08 - Cyberpunk in VR
23:50 - Closing phonecall with Dex
25:51 - Perk UI icons
29:56 - Collaboration of Writers and Quest Designers
35:33 - Quests for River Ward
38:35 - Design of Assaults
41:42 - Telling stories using simple methods
43:20 - Mike's talk show on the radio
45:46 - Mike's conspiracy theories
47:22 - Designing braindance mechanics
49:48 - Adding features for the game
52:00 - Granade build
53:35 - Starting Woman of La Mancha
56:00 - Designing quests for open world
58:00 - Big 5 employers in Night City
1:00:50 - Making locations alive
1:04:55 - Playing Roach Racer
1:10:14 - Placing loot in the game
1:11:20 - Environmental storytelling
1:12:55 - Negotiations with Anna Hamill
1:17:00 - Private emails from Anna Hamill
1:23:40 - Mods for Cyberpunk 2077
1:25:10 - Entering dev room
1:26:45 - Layering the city
1:29:50 - Favourite weapon
1:30:31 - Listening to player's feedback
1:31:20 - Designing tutorials for the game
1:36:15 - Implementing compelling combat encounters
1:39:05 - Building characters via background texts
1:44:00 - Gig: Troublesome Neighbors
1:46:00 - Engaging player's attention
1:47:27 - Appearances of background characters
2:00:00 - Cyberpsycho Sighting: Lt. Mower
2:05:35 - Optimizing the game
2:12:30 - Designing a "Ghost in the Shell" easter egg cyberpsycho
2:17:31 - Inspiring young creators
2:19:16 - Gig: Monster Hunt
2:19:18 - Leading big company
2:22:51 - Grabbing player's attention
2:25:20 - Starting in game industry
2:29:15 - Fighting Jotaro's man
2:31:19 - Composing music for combat encounters
2:35:01 - Playing your own game post-release
2:42:14 - Grimes in Cyberpunk 2077
2:43:05 - Growing attachment to the work
2:57:00 - Sexual interest of Cyberpunk characters
2:59:50 - Loot design and placement
3:02:00 - Environmental storytelling
3:05:17 - Post-release reflections
3:11:55 - What I would improve in Cyberpunk 2077
3:19:15 - Complexity of Cyberpunk 2077
3:29:00 - Post-stream questions
3:44:38​​​ - Stream is ending
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Thank you for watching!
#Cyberpunk2077







Tags:
Quest Design
Cyberpunk 2077
Game Design
Game Development
Writing
Games
Storytelling



Other Statistics

Cyberpunk 2077 Statistics For Paweł Sasko

At this time, Paweł Sasko has 442,204 views for Cyberpunk 2077 spread across 93 videos. This game accounts for over 13 days of watchable video on his channel, or 100.00% of the total watchable video for Cyberpunk 2077 on Paweł Sasko's YouTube channel.