![Legend of the Mystical Ninja (May 31st 1991 beta): Beyond stage 4](/images/yt/9l/legend-of-the-mystical-ninja-may-31st-1991-beta-beyond-stage-mdtdl.jpg)
Legend of the Mystical Ninja (May 31st 1991 beta): Beyond stage 4
Looks like someone finally made codes to access the later stages in this beta!
From glitchy collisions, unbeatable bosses, scrapped enemies, a dungeon that's impossible to traverse without crashing, enemy maneki-neko statues, and barebones landscapes these latter stages have all of the hallmarks that fit the prototype's unfinished nature. Some parts require additional codes to maneuver through, so if you see any stutters in the video it's from activating certain codes so I'm not continuously stuck at certain portions.
Like the previous video I made about this prototype, out of the localized Goemon games this is easily the one I'm not particularly spectacular at, so I used save states to remain on the safe side. I've spliced out most of the long portions where I died a ton, but I still left in a few that didn't disrupt too much.
Here's a page on TCRF about the beta that details a lot more than what I've shown, including the entire layout of the crashing jail dungeon:
https://tcrf.net/Proto:The_Legend_of_the_Mystical_Ninja