Let's Code MS DOS 0x04: Make It Move!
In this third part of the series "Let's Code: MS-DOS" we will add player objects that you can move and animate via the cursor keys. You will learn how to blit sections of the VGA framebuffer to and from program memory. And most important of all: how to avoid screen flicker during redrawing of the scene.
Source code: https://gist.github.com/root42/8e147c5ec2427f42f2ac50a5aba52317/c874a769df7c7109267d3272b55562421b791355
PC hardware doc: http://stanislavs.org/helppc/idx_hardware.html
DOS and BIOS API: http://stanislavs.org/helppc/idx_interrupt.html
Long Stroll von Kevin MacLeod ist unter der Lizenz "Creative Commons Attribution" (https://creativecommons.org/licenses/by/4.0/) lizenziert.
Quelle: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100174
Künstler: http://incompetech.com/