Let's Play C&C 16 (NOD): Two Bases, One Outcome
This final mission has three GDI bases that you need to take out; two fully functioning and one that lacks any unit producing capabilities but has a lot of silos full of cash. The two main bases are on the northern part of the map, separated by a body of water. You're given the means to get across with infantry units and somewhere to use as a foundation for building another base to combat the GDI forces.
As long as you keep the helicopters safe, you technically cannot lose this map as far as I know; the GDI forces can't get across to the southern part of the map, allowing you repeated attempts. Without the buildings for your foothold however it gets a lot trickier but you can make a concrete wall or two which you can build from.
And then there's the nuclear weapon. Absolutely devastating and unstoppable, there's a right way to use it and a wrong way to use it. Take a guess at which way I use it.
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