Let's Play - Dark Souls 3: Cinders [1.65] Part 31: An Anticlimactic Finale & Salty Rant
Part 31 of our CINDERS LETS PLAY. I finally get to SOUL OF CINDER, only to find the CINDERS MOD + NG+ = overly inflated and terribly balanced final boss. I eventually made 75 attempts (~3 hours) before finally saying, "I've had enough. This is no longer fun." and giving up.
I then REVIEW the mod, pointing out it's many highlights and flaws and give it a rating in my concluding SALTY RANT.
Overall, I feel the mod is a solid 7/10, bringing many great additions and quality of life changes to offer a fresh experience of a fantastic game. However, the manner in which one can accidentally end up in NG+ and the problems this creates towards the end of the game, particularly with SOUL OF CINDER, ruins what is on the whole a good MOD.
Do try the MOD, and show your support. I went through this Let's Play on Version [1.65] but you can now get Version [1.71], which has added even more features, which I will be trying. However, my personal caveat is to avoid NG+ - and especially that damn giant tree in the CEMETERY OF ASH. Stay well clear of it, less you want to be thrust into NG+ with an unfinished NG build! A bit of a poorly executed feature if you ask me. Sure, if you want to go straight into NG+, add the feature, but implement it in such a way that makes it ABSOLUTELY CLEAR that this will be the result.
I hope you enjoyed this LETS PLAY and be sure to like, comment and SUBSCRIBE! Also, stay tuned for more top quality GAMING and TECHNOLOGY CONTENT coming soon.
DK_PRIORI
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