Let’s Play Doom 3 BFG Edition ROE #10: Doing our Actual Job… Kind of [Strobe Warning]
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In the orignal Doom 3, we were a marine without a specialist field and while we ended up slaying a lot of demons during our efforts to save humanity, we also fixed a lot of things that were broken. Up until the invasion, Mars City had been held together by hopes, dreams and no small amount of taffy and the attack sent the delicate balance of things totally off. Time and time again we were presented with jammed doors, broken lifts, power outages and no small amount of things being on the verge of exploding everything that we had to patch up into a vaguely working mess for just long enough for us to succeed.
This time, things are a little different. We’re an engineer and so fixing things is one of the things we’re good at as well as combat. Some would say we weren’t trained to take on demons but knowing what happened on Mars last time, I imagine all the people on this assignment had some idea of what they were getting into. Paradoxically, fixing one very important thing is going to involve breaking a lot of other things, some of which are absolutely essential to everyone else’s survival. What’s worse, the third and final hunter is a lot closer to finding us than we think...
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