Let's Play Drifting Lands - #14: Projectiles Aplenty
In this part, I complete the Grade 5 Titan Run, and most of the Hunter Run.
The only real difference between the Grade 4 and Grade 5 Titans is that the latter fires more projectiles, lasers, and missiles at the player. The lasers and missiles can be quite dangerous if you're caught off-guard. The bigger problem was the enemy waves preceding the boss encounter. They've getting notably more challenging, with tougher enemies and a greater quantity of projectiles of every kind.
Grade 5 and 6 is really where you need to up your A-game if you want a hope at completing the highest Grades. In this part alone, I died 3 times, and none of them were because of the boss.
Full disclosure, I received a key from the developer to LP this game.
Missions/Story Completed:
* Titan Run (1) (Postgame) [Level 43]
* Titan Run (2) (Postgame) [Level 43]
* Titan Run (3) (Postgame) [Level 44]
* Titan Run (4) (Postgame) [Level 45, Boss]
* Hunter Run (1) (Postgame) [Level 45]
* Hunter Run (2) (Postgame) [Level 46]
* Hunter Run (3) (Postgame) [Level 47]
Follow me on Twitter: https://twitter.com/EtharonG
Drifting Lands LP Playlist: https://www.youtube.com/playlist?list=PL2fCsHy3Q-g4s8LzglOxdLiCzSgFCF66h
You can purchase this game on Steam here: http://store.steampowered.com/app/322750/Drifting_Lands/
Website of Drifting Lands: http://www.drifting-lands.com/
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Drifting Lands is published and developed by Alkemi
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