Let's play Fallout 2 [BLIND] #21 - Polite Deathclaws

Let's play Fallout 2 [BLIND] #21 - Polite Deathclaws

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Subscribers:
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Published on ● Video Link: https://www.youtube.com/watch?v=Qr8tLn2_qS4



Game:
Fallout 2 (1998)
Duration: 1:01:57
79 views
0


This is a full, blind (first time) playhrough of Fallout 2 with a high intelligence, low strength, low endurance character.
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Timestamps:

00:00 - I read the Hubologist Teachings and compare them to what little I know of scientology
12:55 - I wrap things up in San Fran for now and leave

13:20 - I get a vision from Hakunin, the village shaman
13:55 - I talk about my plans
15:10 - [RANDOM ENCOUNTER] Fire geckos
16:44 - [RANDOM ENCOOUNTER] Herd of deathclaws
17:35 - [RANDOM ENCOUNTER] Giant talking stone head
21:20 - [RANDOM ENCOUNTER] Slaver caravan
26:50 - [RANDOM ENCOUNTER] Herd of deathclaws
28:44 - [RANDOM ENCOUNTER] Mantis swarm
30:20 - [RANDOM ENCOUNTER] Pack of radscorpions
32:40 - I re-check Vault 15 for info on Vault 13

37:13 - [RANDOM ENCOUNTER] Mantis swarm
39:27 - I approach the entrance to Vault 13
40:10 - I meet a tribe of sentient Deathclaws and tlak to their leader, Gruthar, about their situation and lives
43:34 - I talk about humor and drama and how I reposnd to them
44:53 - I talk to Joseph the herbalist about how he found himself among the deathclaws
50:00 - I talk with Tharn, one of the sentient deathclaws
51:30 - I explore the lower level of Vault 13
52:17 - I talk to the most unlucky guy ever, apparently and he tells me his story
57:22 - I talk to a guy who wants to destroy the deathclaws and I talk about the idea
59:42 - I talk with Gordon, a tender of hte Vault Dweller shrine


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My Fallout 1 BLIND playlist:
https://www.youtube.com/watch?v=PQPGOC9Pm9I&list=PLp4TpsJ7HUWUADgQpn_ejXFaM3PMHqKX_&index=1

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You are the Chosen One, the direct descendant of the Vault Dweller. The village elders have selected you to wear the sacred Vault-suit of your grandsire and, in time, to ascend to the leadership of your people. First you must prove your devotion to your people. Your tribe needs help.

If you are truly the Chosen One, then you alone are capable of claiming the heritage of the Vault Dweller, to take back your birthright. Among the many wonders described in hallowed yellow pages of the Vault Dweller's Survival Guide is the Garden of Eden Creation Kit. The GECK is said to have the power to turn the harsh Wastes into a fruitful paradise. The Vault Dweller's Survival Guide promises the redemption of the GECK to all Vault Dwellers.

Your tribe has survived over ten years of drought but now their reserves are at an end. You must find Vault 13 and claim the technology that your tribe needs to survive. If you fail in this quest - your tribe will surely die. You must travel the perilous Wastes on a holy quest to find Vault 13. The same Vault that cruelly cast your grandsire out into the Wastes 80 years ago. The Vault owes you. The Vault owes your tribe. Now it's time to collect.

One of the best cRPGs ever created; what more could you need?!
A vast, post-apocalyptic world full of mysteries and countless ways to solve them
An immersive and truly non-linear storyline







Tags:
lets play
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blind
na ślepo
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blindly
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first-time
Fallout
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crpg
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roleplaying
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Interplay
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Vault Dweller
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Wasteland
post-apo
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postapo
high int
high intelligence
post apocalyptic
post-apocalyptic
nuclear
atom



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