Let's Play Future Shock, Part #25 - Reverse Engineering

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My first attempt at this part of the mission failed because I accessed the computers in the wrong order. For various (save game-related) reasons, I was forced to attempt a somewhat counter-intuitive sequence by first destroying the base generator and then downloading from the last computer. I was afraid that cutting power would make the computers inoperable (makes sense, doesn't it?), but, thankfully, that didn't happen (maybe they were on back up generators...).







Tags:
Let's
Play
Terminator
Future
Shock
Bethesda
Softworks
1995
3D
FPS
XnGine