Let's Play Guild of Dungeoneering 57: Clattering Bones and Diggers Galore
Of the new enemies in the dwarf mines I have to say that for me the diggers and the clattering bones are some of the most dangerous. In the case of the former the diggers have a lot powerful attack cards that allow them to quickly overpower a level 1 dungeoneer that doesn't get a good starting hand of cards. For the clattering bones they have a very good mixture of magic and physical attack cards as well as a weakness that isn't at all easy to take advantage of when you're at level 2.
No matter how many times we are defeated however we'll overcome the challenges presented and emerge victorious. After all, we have an unlimited supply of dungeoneers and there are only a finite number of levels after ahead of us.
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