Let’s Play INSIDE #11: The Hunt for the Orbs

Let’s Play INSIDE #11: The Hunt for the Orbs

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Published on ● Video Link: https://www.youtube.com/watch?v=PcqFZqsk2tE



Game:
Inside (2016)
Duration: 20:43
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This is a blind playthrough of the game. As such, please avoid posting puzzle solutions or plot spoilers, so as to not spoil the experience for me or other viewers who haven’t played the game.

We may have finished the game, but there’s still one more thing we can do. Along our journey we encountered strange orbs hidden away, their location betrayed by yellow cables. Each one we’ve encountered has been shut down by pulling out a certain thingy – I can’t say exactly what the thingy is as I have no idea what the device is – and our progress in shutting all of them down is logged in the lab by the much larger orb thingy. It’s clear that something will happen when we turn them all off, but what? Perhaps we’ll get the answers we didn’t find in completing the game normally by doing so.

We didn’t miss too many of the orbs on our journey which means that we won’t have to backtrack too much. Fortunately for us, this doesn’t mean playing the game all over again. The checkpoint system is very generous and you can freely load up at any one of them that you’ve already reached, allowing you to backtrack to your hearts content and search for secrets. This is a fantastic system that more than makes up for the lack of a proper save feature, something I’m always happy to see in the games I let’s play. Whether I’ll be able to find the remaining orbs is another matter, but we have all the time in the world to do so and only so many places they can be, so let the hunt begin.

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let’s
play
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INSIDE
playdead
PC
puzzle-platformer
jump
grab
run
dogs
mind control
no explanation
dark
grim atmosphere
mystery
farm
city
ruin
decay
secrets
swimming
masks