Let's Play Neverwinter Nights 86: Curst to Judge

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Neverwinter Nights
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I feel that while both the areas of the castle have a very distinct theme, one of them doesn't really make much sense. I can understand the first place we went do, the fact that Belial was there and all the experiments in fire magic that were being done would mean all those monsters had a reason to be there.

This place we're in however? I'm not entirely sure of the logic behind all the undead save that they wanted to put something different there. Perhaps they were trying to show how unhallowed the area was but It generally feels out of place to me. There are better ways to convey that evil has taken hold then just sprinkling undead monsters around an area.







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