Let’s Play Portal 2 #06: The Trouble with Turrets

Let’s Play Portal 2 #06: The Trouble with Turrets

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Portal 2
Game:
Portal 2 (2011)
Duration: 21:07
2,818 views
187


This is a blind playthrough of the game. As such, please avoid posting puzzle solutions or plot spoilers, so as to not spoil the experience for me or other viewers who haven’t played the game.

That Wheatley has somehow managed to survive the damage inflicted by GlaDOS is fantastic news, for it presents us with the tiniest slither of hope that we might still be able to get out of here. That we’re stuck in a never-ending series of tests is going to make talking to Wheatley a lot more difficult, but just knowing that our AI buddy is out there, likely planning out another escape attempt that’ll get us out of the lab once and for all. With that said, I’m presuming that the second escape plan is going to be better than the first, a scheme that still managed to fail even with no-one opposing us. All we can do is hope for the best and expect the worst.

Speaking of the worst, you know what’s not great? Turrets stuffed to the brim with tens of thousands of bullets that would want nothing more than to perforate us with said bullets until we are no longer living. There are worse things of course but that outcome is still pretty low on the ‘things I want to have happen to me while I’m escaping from this lab’ list, right up there with ‘being thrown into the incinerator’ and ‘no smooth jazz’. With no weapons to defend ourselves with, we’re going to have to rely on our portal gun, situational awareness and puzzle solving to prevail, things that you’ve no doubt realised at this point that I’m a master at.

Also, the previous paragraph contained some sarcasm. See if you can guess where it is.

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