Let's Play Super Mario Bros. 3 - Part 13: Cold Reception
We're up to World 6 now, and this is about where the game stops pulling punches...even the first level of this world is rather tricky without a powerup. Being the ice world, World 6 throws slippery physics at us, which do not combine well with SMB3's less-than-stellar physics and situations that are already rather precarious. Nothing terribly bad (oh, that will come later...), but nothing to take lightly either. 6-1 not only introduces the ice physics but also has a new enemy type, the Ptooie, which comes in two types and appears in only one other level that I can think of. 6-2 is an auto-scrolling athletic level whose main gimmick and threat is that you spend most of the time on moving platforms (that only appear in this stage). 6-3 is also an athletic level, though it doesn't autoscroll, and...actually, so is 6-4. The first fortress of World 6 has absolutely nothing to do with ice or snow, though.
Oh yeah...and I hope everyone had a good, safe, and fun Easter, assuming you celebrate it. Or Holy Week, or whatever.
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