Let's Play Super Mario RPG - Part 15: Tower of Power
We continue through Booster Tower, all the way up to the top. There's a bit of a minigame here, where Booster's Snifit henchmen are looking behind curtains and you have to hide behind the ones that they aren't opening. I forgot to mention it in my commentary, but if you fail this, you have to start over from the beginning, and if you fail it three times, you have to fight Booster. (And, in fact, if you succeed, you never fight him at all.) I beat it on the first try, though, so no Booster battle for me...but after Booster takes the Princess and makes tracks, a new boss comes completely out of nowhere: Knife Guy and Grate Guy, whom you fight simultaneously. They're not all that hard to take down, though (especially since I seemed to get lucky this time and not be subject to any of their more devastating magic attacks). After this, you are thrust right into another minigame, which entails chasing Booster up a hill while avoiding (or jumping on) Snifits and barrels. You can get flowers if you touch the Princess during this, but I'm pretty bad at it, so even getting the 4 flowers that I did was good.
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