Let's Play: The Captain - Part 5 - The Righteous Man steals from the mob
This is part 5 of my playthrough of The Captain.
Jump menu (segments and the ending cards I got from it):
- Intro: 00:00:00
- Game start: 00:01:33
- Lyme (Steal the Machine - Righteous Man): 00:02:47
- Pi (The Exhibition - Transport Hub Opened): 00:49:03 (I got hooped into this part and rolled back shortly thereafter to try the route I _actually wanted to do_)
- Lyme (Master Thief - Stole from Bosman): 01:42:14
- Lyme (Meeting Mr. Yppenheimer - Recalibration): 01:58:04
I do something somewhat rare: I rolled back to an old save and did a totally different route, because the game pulled a fast one on me and locked me into a route I had no idea was going to happen. Honestly if the game had given me any sort of prompt before locking the door behind me, I would not have gotten as annoyed as I was.
Anyways, I have successfully stolen from the mob, with plans to destroy their space gate. What could go wrong?
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