LibGDX & Tiled RPG Tutorial - #13 QueryAABB and TextraTypist
This video is part of a tutorial series covering the most important aspects of LibGDX and Tiled to create any 2D game (with focus on RPG).
Github repository of final code: https://github.com/Quillraven/mystictutorial
TextraTypist link: https://github.com/tommyettinger/textratypist
Chapters:
00:00 - Fix the fixed timestep
00:58 - Scene2D debugging
02:17 - Goal of this part
03:40 - Update the player in Tiled
07:32 - Adding the Attack component
12:12 - Adding the AttackSystem
25:54 - Updating the ControllerSystem
26:57 - Testing the attack callback
29:00 - Don't damage yourself!
31:46 - Introduction to TextraTypist
34:00 - Adding TextraTypist to Gradle
35:25 - Adding the GameViewModel
38:55 - Adding the GameView
42:38 - Converting game to UI coordinates
47:17 - Adding the GameViewModel to our game
49:33 - Adding the jumping rainbow effect
52:14 - Event driven ViewModel